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Your result for The (video) game designer style Test...
5 Culture, 7 Feeling, 4 Story, 6 World, 10 Rules and 7 Tutor!
The SysAdmin is obsessed with rules and their interesting interactions. Mixing a set of intriguing objects and properties, they get inspiration from sciences to build deep challenging Rules in which the player can explore the rules and make the best out of them.
Your gameplays are likely to follow the rules : easy to learn hard to master, and this strategy lets you come up with some of the most original gameplay elements, and some of the hardest to balance. You risk being so busy making a fun design that you forget to make a fun game. Try to keep thing from getting too abstract.
The different main categories in which you could fall are : The CopyCat The Experience The StoryTeller The WorldBuilder The SysAdmin The Skill Builder
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If you are interested in the topic and care about reading the original descriptions and discover a few extra categories, visit the original article on Danc's Site, Lost Gardens!
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